Primitives | Additive | Subtractive |
---|---|---|
box (length, width, height) |
extrude (until) |
cutBlind (until) |
sphere (radius) |
revolve (angleDegrees) |
cutThruAll () |
cylinder (height, radius) |
loft (ruled) |
hole (diameter, depth) |
text (txt, fontsize, distance) |
sweep (path, isFrenet, transitionMode) |
shell (thickness) |
^ quickly perform ^ +/- boolean ops with (..., combine="a/s") or use union/cut(shape) |
fillet (radius) |
|
chamfer (length) |
rect (xLen, yLen) |
circle (radius) |
ellipse (x_radius, y_radius) |
center (x, y) |
moveTo (x, y) |
move (xDist, yDist) |
lineTo (x, y) |
line (xDist, yDist) |
polarLine (distance, angle) |
vLine (distance) |
hLine (distance) |
polyline (listOfXYTuple) |
rect (w, h) |
circle (r) |
ellipse (a1, a2) |
trapezoid (w, h, a1) |
regularPolygon (r, n) |
polygon (pts) |
fillet (d) |
chamfer (d) |
finalize () |
importers.importDXF (path, tol) |
importers.importStep ("path") |
exporters.export (solid, "path/solid.***") |
Where *** can be: svg, step, stl, amf, vrml, json |
vertex | A single point in space |
edge | A connection between two or more vertices along a particular path (called a curve) |
wire | A collection of edges that are connected together |
face | A set of edges or wires that enclose a surface |
shell | A collection of faces that are connected together along some of their edges |
solid | A shell that has a closed interior |
compound | A collection of solids |
Mod | Description |
---|---|
| | Parallel to = ParallelDirSelector |
# | Perpendicular to = PerpendicularDirSelector |
+/- | Pos/Neg direction = DirectionSelector |
> | Max = DirectionMinMaxSelector(directionMax=True) |
< | Min = DirectionMinMaxSelector(directionMax=False) |
% | Curve/surface type = TypeSelector |
Eg: select the top face (> in Z direction) =
.faces(">Z")
|
Selector Methods | Selector Classes |
---|---|
faces(selector) | NearestToPointSelector(pnt) |
edges(selector) | ParallelDirSelector(vector) |
vertices(selector) | PerpendicularDirSelector(vector) |
solids(selector) | DirectionMinMaxSelector(vector) |
shells(selector) | RadiusNthSelector(n) |
AndSelector(selector, selector) | |
SumSelector(selector, selector) | |
SubtractSelector(selector, selector) | |
InverseSelector(selector) |
translate (Vector(x, y, z)) |
rotateAboutCenter (Vector(x, y, z), angleDegrees) |
rotate (Vector(x, y, z), Vector(x, y, z), angleDegrees) |
Position a workplane relative to an existing feature with:
.workplane(offset, origin) sets the offset perpendicular to the current plane
sets the origin relative to (0,0) on the current plane
|
Name | xDir | yDir | zDir |
---|---|---|---|
XY | +x | +y | +z |
YZ | +y | +z | +x |
XZ | +x | +z | -y |
front | +x | +y | +z |
back | -x | +y | -z |
left | +z | +y | -x |
right | -z | +y | +x |
top | +x | -z | +y |
bottom | +x | +z | -y |
Class | Description |
---|---|
CQ(obj) | Provides enhanced functionality for a wrapped CAD primitive. |
Plane(origin, xDir, normal) | A 2d coordinate system in space, with the x-y axes on the a plane, and a particular point as the origin. |
Workplane(inPlane[origin, obj]) | Defines a coordinate system in space, in which 2D coordinates can be used. |
Selector | Selector Class | Selects | # Objects Returned |
---|---|---|---|
+Z | DirectionSelector | Faces with normal in +z direction | 0 or 1 |
|Z | ParallelDirSelector | Faces parallel to xy plane | 0..many |
-X | DirectionSelector | Faces with normal in neg x direction | 0..many |
#Z | PerpendicularDirSelector | Faces perpendicular to z direction | 0..many |
%Plane | TypeSelector | Faces of type plane | 0..many |
>Y | DirectionMinMaxSelector | Face farthest in the positive y dir | 0 or 1 |
<Y | DirectionMinMaxSelector | Face farthest in the negative y dir | 0 or 1 |
Selector | Selector Class | Selects | # Objects Returned |
---|---|---|---|
+Z | DirectionSelector | Edges aligned in the Z direction | 0..many |
|Z | ParallelDirSelector | Edges parallel to z direction | 0..many |
-X | DirectionSelector | Edges aligned in neg x direction | 0..many |
#Z | PerpendicularDirSelector | Edges perpendicular to z direction | 0..many |
%Plane | TypeSelector | Edges type line | 0..many |
>Y | DirectionMinMaxSelector | Edges farthest in the positive y dir | 0 or 1 |
<Y | DirectionMinMaxSelector | Edges farthest in the negative y dir | 0 or 1 |
Selector | Selector Class | Selects |
---|---|---|
>Y | DirectionMinMaxSelector | Vertices farthest in the +Y dir |
<Y | DirectionMinMaxSelector | Vertices farthest in the -Y dir |
>>Y[-2] | CenterNthSelector | 2nd farthest vertex in the +Y dir |
<<Y[0] | CenterNthSelector | 1st closest vertex in the Y dir |